Blitz Adventures#1: Losing on Turn 2

[Date “2016.11.02”]
[Black “Jtrot79”]
[WhiteElo “852”]
[BlackElo “874”]
[TimeControl “600”]

One of the most important things in chess and especially in blitz is to have a strong understanding of the fundamentals. People often play lesser known and sharper lines where prep and main line studies fall into uselessness, having a strong understanding of the game is vital and much more important than memorizing lines of openings.  I wanted to showcase this game and highlights some of the mistakes many new players make, having learned them myself and utilized them I saw quite an increase in my strength. Having good fundamentals sets up your opening and therefore sets up for a good middle game in which you have a plan and a goal in mind. Off the top of my head I would say the most important things are:

  1. Control the center
  2. Develop the minor pieces
  3. Castle
  4. Initiate a planned attack

1.e3 d5 2.Qf3 Nf6 3.c4 Bg4 4.Qg3 e6 5.cxd5 exd5 6.f3 Be6 7.f4 Bd6 8.Qf3 O-O 9.b3 c6 10.Bb2 Nbd7 11.Bxf6 Qxf6 12.Nc3 b5 13.Nge2 b4 14.Rc1 bxc3 15.Nxc3 Rfe8 16.g4 g5 17.h4 d4 18.hxg5 Qg7 19.f5 Bd5 20.Qf4 Bxh1 21.f6 Bxf4 22.fxg7 Kxg7 23.Kd1 Bxg5 24.Ne4 Bf3+ 25.Be2 Bxe4 26.Rc4 c5 27.Rxd4 cxd4 28.exd4 0-1

1.e3 [Already on white’s first move violated rule 1 and he has given me the initiative by allowing me to move into the center first]

…d5 2.Qf3 Nf6 3.c4 Bg4 4.Qg3 e6 5.cxd5 exd5 [Allowing this sequence and trade still gives me control over the center and will make Re1 a better move as the file is now semi open]

6.f3 Be6 7.f4 [The opponent has moved his pawn twice, not only is it not a center pawn but his minor pieces are completely undeveloped]

…Bd6 8.Qf3 O-O 9.b3 [It’s only getting worse from here by moving more pawns, both my Bishops are reasonably positioned in the center and my king is safe]

…c6 10.Bb2 Nbd7 11.Bxf6 Qxf6 [A poor trade for white, his only active minor piece has been traded and allowed me to activate my Queen]

12.Nc3 b5 13.Nge2 b4 14.Rc1 bxc3 15.Nxc3 [Whites King is still in the middle, this gives me a primary target for my developed pieces]

…Rfe8 16.g4 g5 17.h4 d4 18.hxg5 Qg7 19.f5 [All of these moves were in an effort to break both pawn shields in the event the king managed to castle I would still have some counterplay]

…Bd5 20.Qf4 Bxh1 [A deciding point in the game, Bishops are remarkably good at skewering and should be use to their full power. My opponent missed Nxd5 which was the best response but I would still have a strong advantage]

21.f6 Bxf4 [I should have captured the Queen first, my opponent managed to overlook the other Bishop hanging]

22.fxg7 Kxg7 23.Kd1 Bxg5 24.Ne4 Bf3+ [Intermediate checks are a good way to force certain moves and gain a little time on the clock]

25.Be2 Bxe4 26.Rc4 c5 27.Rxd4 cxd4 [With the loss of this Rook the game was sealed and White resigns after the next move]

28.exd4 0-1

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