Blitz Adventures #32: Bishop Power!

This was a game in the QGA where Black played 3…Nc3 too early and blocked the c5 pawn from the typical break, Black also traded the dark squared Bishop for the Knight on c3 allowing me to place my dark Bishop on a3 and prevent castling. Forcing Black to castle Queen meant prep work and being under developed and under attack, there was no way Black could properly defend, develop and initiate any kind of attack. The advantage of two Bishops is clear in the middle game, they controlled the majority of the Blacks pieces until I was able to win an exchange taking Blacks rook for Bishop. The remaining Bishop was a constant threat from a distance to the Black King and eventually was the piece that gave Mate.

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Correspondence #2: Mounting Pressure

This game was against a 1698 over the course of two days, the critical point of it comes from the middle game where the two Bishops lined up x-ray attacks and defender removal tactics which¬† require a few moves of depth to see. Black makes a reasonable move and castles however doing so removes the 2nd defender of the Knight and also puts the Knight into a pin with the Rook. The position below is where Black castles and allows for tactics to happen, either Black loses a pieces or the exchange. After the exchange was lost I played sensible and solid moves to retain the +2 advantage till the end game where the passed b pawn was threatening to promote. Blacks Knight couldn’t maneuver quick enough against the pawn and Rook to stop it and Black resigned upon realizing this.

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Blitz Adventures #31: 1-0-0 Caro

I was surprised to see the post game analysis read 1-0-0 which means one inaccuracy, no mistakes and no blunders especially since it was a 7 minute blitz game. We played a version of the Caro which is very comfortable for Black and White gives any advantage up on the 2nd move. It’s an opening called the Hillbilly defense, 1. e4 c6 2. Bc4 d5 and players who only play a standard White opening where f7 is the target don’t know how to respond to 2…d5 hitting their precious Bishop which they rely on to threaten the Black King. A popular continuation is 3. Bb5+ which means White has moved that piece twice and I usually respond with the Bishop 3…Bd7 forcing White to take or move the Bishop for the 3rd time. If 4.Bxd7 Qxd7 and White’s only developed piece has been traded, the Black Queen gets off the 8th rank and Black has a pawn in the center. It’s a terrific position to be in and with proper play Black can win from here which is what happens in the game.

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