Classic Controls #2: Tactics Tactics Tactics

It’s possible this is one of my best tactical games I’ve ever played, especially considering it was against a 1500 with classic time controls. I wanted to put White in such a difficult position that it would be incredibly hard to figure out how it would all end up once the dust settled. Every minor piece was playing some role in the center squares before things began to swap off, the position was fairly equal however White made two bad captures and one of them lead to the position below. Here Knight captures the Bishop on f4 and the pin on the King removes the defender it had, g2 is also undefended and can be taken with check while I am still threatening to recapture the Knight on d7. White takes the Bishop on f5 with their Bishop and I recapture with the pawn giving the Rook an open g  file right into the King’s territory. All this pressure becomes too much and White begins to falter as the position falls apart and the pieces move in.

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class 2

Classic Controls #1: Intermezzo Scotch

You don’t see the Scotch too much, luckily my uncle was fond of it when we first started playing together and I had something of an idea of what to do. From the position below I had an idea of how I was going to try to play this game, after I traded Queens and White recaptures with the g pawn they would have a stacked and weak structure. Upon castling my Rook would be in line with it and f6-f5 hitting e4 would allow me to open the f file to xray the pawns behind. Once that was completed White was on a shaky foundation and the game was a smooth win from there.

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Blitz Adventure #28:The Trap House!

My favorite opening is the Queen’s Gambit, it’s slow and controlled and the goal is to constrict your opponent and eventually take a small advantage and convert it into a win. There is a trap line that is uncommon but I was able to play it verbatim from the books this time! White seizes the opportunity to get the Queen attacking immediately which is unlike the typical QGA, Black has no way to prevent the loss of a piece once the last pawn capture is made.

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Chess games and writings.